![]() ![]() Beating A Dead Player: Players can strike opponents out of the arena after they have been knocked out.Battle in the Rain: The pool stage becomes this when the ball reaches ridiculous speeds.īattle Amongst the Flames: Paradise Field is set on fire if the ball's speed gets high enough or if it's the final battle in Arcade/Story Mode.Batter Up!: Raptor uses his baseball bat to hit the ball. Some characters can use their specials on them too, such as Raptor, Grid, and Latch. Latch is a special case in that he can actually swallow a defeated opponent. Blood Sport: The titular Lethal League itself.īeware the Silly Ones: Candyman may be a bit wacky, but he can be quite tricky and powerful as the other players.It gets especially hilarious if the player bunts the opponent, which will send them flying upwards into the air.With balls going at speeds of Mach 1, it's no wonder that the entire sport was banned. In fact, someone was even killed during one game, causing the ban in the first place. Boring, but Practical: Bunting, which strikes the ball back into its neutral phase and temporarily slows it down a bit. ![]() While it doesn't really add any power to the ball, it will come in handy when it's going at near the speed of sound and you need to slow it down unless you want to get KO'd. Breath Weapon: Latch's special shot, sort of.Īnd in Blaze, it will also tag it into your color, making it your own.He basically eats the ball and then spits it back out from a location of his choice. Cane Fu: Candyman uses his cane to hit the ball.Charged Attack: Holding down the swing button charges up the player's attack.Successfully hitting the ball with a fully charged swing doubles the speed of the ball and drastically reduces the time before the ball fires out of your hands. You can release the swing early for a lesser effect. Charge Meter: The twin meters you see beside the MPH counter determines when a hit ball will move after a time-stopping hit happens when they fill, the ball fires.This is very important to pay attention to especially against Doombox since the ball can become so fast that it's otherwise impossible to hit on purpose. When hitting the ball at ludicrous speeds, the stage's colors will invert while it gains its momentum again. Then, if you hit the ball at really ludicrous speeds (as in one million MPH), the stage blacks out, leaving only the players and the ball. Cool Board: Switch's main weapon and also his means of movement.He can skate up the walls and the top screen. Death Throws: Any knockout results in this for the knocked-out character.In the sequel, nearly everyone note can now double jump.Double Unlock: When you unlock something in the sequel (like Switch's Workerbot skin for instance), you still need to pay up for it with in-game credits in order to actually use it, the sole exception being Dice's Domino the Cursed skin, due to the rather. ![]()
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